Monday, August 9, 2010

baby gear Wholesale [news]Holds the disciple first round The Dota6.68 new hero skill all reveals

Holds disciple DOTA information network own news, the reprint please do indicate www.dota.cc, declines reprints not good.


Ten several hours ago, IceFrog had issued Dota6.68 propaganda video frequency, this is in the Dota history before the new edition issued for the first time manufactures a propaganda video frequency first, this video frequency gives global DOTA to play family's impact is also huge. In the video frequency unfolds the new element makes the numerous DOTA amateurs joyful, but IceFrog complies the new hero also all presents, regardless of being the mystical young and clever is the magnificent dog head family member, generally will play family's curiosity to mention the apex. Just, the home station own obtained about the Dota6.68 new hero skill news, also translates in the first time it takes to plays the families (particularly grateful to sough sauce). More about Dota6.68 edition news, please momentarily pay attention the palm disciple DOTA information network, the home station issues the global synchronization the Dota6.68 edition, asks respectfully the attention.


Translation: Soughing

Gnoll-INT
---1stskill:BanishestargetlikeObsidian, uponreturning, create2illusionsofthattarget
---2ndskill:Targetanarea, butonlyone? (notsure)isaffected, thatunittakesmoredamage��heanimationwheretheheroeslevitateinthevideoisjustthemhavingthisbuff.
---3rdskill:alowcooldownspammable " nuke "; viaShockwavestyle, onlyitdeals50damage, andeverytimeaunitishit, theyaregivenacharge.after10secondsofnotbeinghit,baby gear Wholesale, oractivatingthe " poison " itself, dealdamagedependingonnumberofcharges.veryhardtoaimsinceaoesimilartoWindrunnersarrow
---Ulti:singletargetpurge, stunnedthenslowed��fterthosebuffsaregone, thetargetisdealt200/300/400damage.



(dog head others race model)


1st, looks like the scoter to send into exile equally the goal, when goal return creates two goal unit's mirror image.
2nd, the region selection, in the region chooses a hostile target stochastically, this unit will therefore eat more injuries. Ate this Buff hero in the video frequency to flutter ascends the sky.
3rd, ultra short CD flings is the Nuke same thing probably likely casually, the similar straight line AOE 0.1 units are hit one time record in the backstage an injury spot, after 10 seconds have not been pounded by the skill or activates named ��oisonthe skill, then to will accumulate an injury unit to create with the injury points related injury.
4th, the simple target purifies, faints first decelerates again. When Buff dissipation causes 200/300/400 damage.






Gyrocopter-AGI
---1stSkill:Uponactivation, randomlyfire30rocketsaroundyou,10rocketspersecond, lasts3seconds, justveryweakdamage, nostun��houghlikeLeshrac, ifthereisonly1targetwithinthearea, hewilltakeALLrockets
---2ndSkill:HomingMissile; launchesamissile; inactivefor2secondsfirst��fterwards, itstartstohomeinonthetarget; ignoringfog. Themissilecanbedestroyed, anditwillstunthetargetuponimpact, anddealdamagedependingondistancetraveled(maxof400damageonlvl4)
---3rdskill:limitedselforbeffect:yourattacksdamageallunitswithin800AoEofyou.Lastsforacertaintimelimitorfor3/4/5/6attacks.yesthisisfulldamage, butagain, noorbeffect*havenottestedallotherorbeffects*
---Ulti:NUCLEARLAUNCHDETECTED��argetanarea, after2seconds, amissiledamagesallenemiesandslowsthem, thenafter2secondsafterthe1stmissile, anotheroneislaunched, weakerdamage.






(helicopter shooks)


1st, when activation, launches 30 rockets stochastically around you, each second 10, continue for 3 seconds. Injures not high. With the soul three skills which suffers is been similar. If only then an enemy side unit, all rockets he can eat ......
2nd, projects a rocket, needs to prepare for 2 seconds. After this, the rocket starts the following, disregards the war dense fog. The rocket may destroy, destroys the impulse which produces the dizzy hostile target, and creates with the migration is away from the related injury (Lv4 to be highest 400 spots).
3rd, periphery your attack will affect in 800 scope all units, continues period of time or 3/4/5/6 attack. ��hat creates is the entire injury! but, does not have the law ball effect (not to test all method ball).
4th, nuclear bomb launch preparation ......The selection target sector, 2 second latter nuclear bomb pounds to the target sector,baby dolls, creates injures and decelerates, the 2 seconds after this come one round, the injury to compare first lowly again.






FarSeer:INT
---1stskill:Targetanenemy, puttingacloudabovethem.Everysecond? (maybe1.5seconds), thecloudstrikesthetarget, dealingdamage, willalsodamageanyunitsneartheaffectedunits. Lastsfor3strikes
---2ndskill:TimeLapse, onlythistimeyoutargetyourenemy��ftersometime, thetargetwillreturntowherehewas4secondsago.Castrangeandcooldown? improvesperlevel
---3rdskill:PlamsaField:SimilartoFurionsSprout, butbiggerAoE, andyouralliescangoinandout
---Ulti:ThinkRikissmoke, buttheresalsoDPS.DPSislowatfirstbutifyoustaytolong, theDPSgrows






(Saar model)


1st, selects a unit, arouses dark clouds in his top of the head. Each second (possible every 1.5 seconds), this dark clouds to attack this unit one time, causes the damage to the goal and the periphery unit. Most attacks 3 times.
2nd, selects a unit, the position which after a while (to refer to does not decide how long) this unit to return to his 4 seconds ago is. Executes the law to be away from along with the rank enhances, (CD possibly reduces along with rank).
3rd, with Furion (prophet) germinates almost, but the region is bigger, and the allied force may come in and go out freely.
4th, with SA (stealth assassin) the dense fog is similar, but this skill supplementary injury. The initial injury is very low,cool baby clothes, waits long injury to be higher the more.






Wisp:STR?!? (maychange,500+range)
---1stskill:targetanally, youare " hooked " towardsthatally, andbothofyougainbonusMVSPD (andmaybeotherbenefits? didntcheck). The2ofyouhavea " tether " nk. Anyenemiesthatpassbythistetherarestunned.
---2ndskill:Uponactivation, everyfewseconds, anorbcirclesaroundthewisp.Anyenemyunitshitbytheorbsareslowedanddamaged.Ithinkyoucangrow/shrinktheradiusoftheorbscirclearoundyou.Supposedlycreepsdonotconsumetheorbbutarealsodealtdamage.
---3rdskill:Drains2.5%ofMAXHPandMPtograntbonusATKSPDanddamage?. Cancancel.Thetetheredunityouhavefromthe1stskillalsogetsthebonus.
---4thskill:Teleporttoanylocationforalimitedtime��fyouhaveatetheredunitwithyou, heisalsoteleported.After12seconds, youareteleportedbacktowhereyou2were.






(young and clever model)


1st, selects an allied force, (reference has been hooked by the high velocity to its migration by clasp), simultaneously your two obtain the extra traveling speed. By now between your two will pull up a catena, attempted to pass through this catena's enemy to be able dizzy.
2nd, when activation, each young Duan time will have presented a ball to saunter around Wisp. Any unit which is hit by the ball can receive injures and decelerates (consumes). You should be possible to increase or the reduced encirclement ball and your distance. The ordinary unit is not been big this skill influence.
3rd, eats 2.5% biggest lives and the black magic, obtains the extra attack speed, but also has the injury. May cancel .1 skills the goal allied forces to enjoy this gain similarly.
4th, transmits temporarily to the target point. If you have 1 skill binding allied force, he together will also transmit the past .12 seconds later, you and the allied force which bound are transmitted the home position.


After Dota6.68 issues, the home station will deliver the related 68 editions in the first time the detail article and the video measurement reported that the related Dota6.68 most recent news, please momentarily pay attention the palm disciple DOTA information.

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